At its core, Ghostrunner 2 provides largely the same first person action-platformer experience as the first game. However, about every aspect was touched in some way and these changes seem to have been divisive among the player base. Some sizeable additions are the game being bigger, having few large non-linear maps, and introducing a motorcycle.
Sunday, November 30, 2025
Thursday, February 13, 2025
The Outer Worlds: Spacer's Choice Edition
The Outer Worlds: Spacer's Choice Edition is largely just a bundling of the base game and its two story DLCs -- for which I bought it -- by the game's publisher, Private Division. The original developer, Obsidian Entertainment, had very little to do with it; the extra work there is, was done by Virtuos Games instead.
Saturday, July 20, 2024
Still Wakes the Deep
Ah, dammit, here we go again: yet another first person horror walking simulator with a cool title but not much else to give. Such a great name, though -- Still Wakes the Deep. It evokes the same feelings as the names of the couple of Vernor Vinge's novels I've read, that use of 'deep' as a noun. I also love how one can read the title in two ways: the deep waking yet again or the deep waking unmoving. In the game you can find a poem where title seems to have originated from -- unknown if it was written for the game or if it existed before the fact.
Monday, June 10, 2024
Deathloop
Sunday, February 11, 2024
Disco Elysium
When I listed my top 10 favorite games of the 2010s back in June of 2020, I wrote I was doubtful there would be a need to add anything from the decade's games I hadn't yet played at that point. However, there was one game from 2019 that I was thinking would make the list once I got to it: Disco Elysium. I didn't want to drop anything from the list now so I have just added this masterpiece as a +1 to it.
Saturday, June 10, 2023
Redfall
At the end of my Dishonored: Death of the Outsider post 4 years ago, I was speculating the direction Arkane Studios would be going. Arkane Lyon's Deathloop was still an unknown at that time and I was afraid that it would be some easy-to-monetize multiplayer cash grab. While that game turned out to have a player-invasion mechanic, it is still very much a singleplayer title. Deathloop had been in development way before Prey's sales were realized; it probably wasn't pressured by the latter's reception. Instead, I should have been worried about the next title from Arkane Austin. I wonder if Arkane's parent company Zenimax Media had laid down the terms after Prey: the next title would need to make more money -- all the money. Raphaël Colantonio probably said no thanks and peaced out to found Wolfeye Studios (he also worked briefly on Ken Levine's upcoming Judas) and Harvey Smith came from Lyon to take control of Austin's reins.
Friday, May 19, 2023
Atomic Heart
I wonder what is it with Cyprus in particular that makes it a desirable place for Russian game developers to allegedly start operating from, but both Owlcat Games and Mundfish have opened an office there: to hide their nationality that is currently very unpopular in Europe, and maybe to have an easier time with transferring finances with the sanctions and whatnot. I doubt that either company have actually moved an entire studio's worth of personnel to another country -- I think some sort of "façade office" scenario is more likely.
Saturday, May 6, 2023
Marvel's Guardians of the Galaxy
The second game I played while waiting for Atomic Heart to get patches, was Marvel's Guardians of the Galaxy. Like Crystal Dynamics before, was Eidos-Montréal too tasked by their (now past) overlord Square Enix to make a game set in Marvel's comic book universe. I think the poor reception of Marvel's Avengers earlier hurt this game's initial sales, people being hesitant to jump into a possibly similar mess even if this one is solely a single player game. The general consensus on Guardians is positive but I personally found it a fairly tedious, sometimes even painful, of an experience.
Saturday, August 20, 2022
Weird West
In my Prey: Mooncrash post I speculated there was more than family reasons behind Arkane Studios' founder and president Raphaël Colantonio quitting in 2017. Since then, in an interview, he has added that there had been "creative anxiety" involved with delivering big titles, having to make products rather than focusing on other things. Neither did he seem too happy about the Prey name that had been bestowed upon his last project.
Saturday, December 5, 2020
NEON STRUCT
The other indie immersive sim included in Steam's 0451 sale I later bought was NEON STRUCT (as it's stylized), in the cover art also subtitled Die Augen Der Welt ('the eyes of the world'). It's only a 90 MB download, which is kind of impressive but the small size also means you won't be getting much in terms of assets.
Thursday, December 3, 2020
Spirits of Xanadu
Few months back Steam had a little sale titled the 0451 Sale: titles of the immersive sim kind i.e. Deus Ex, BioShock, Dishonored, and the like. I already had all the big names since there are so few of them but the sale included a handful of unknown indie titles as well. They looked kind of suspect but I wishlisted a couple of them regardless to maybe buy them later when they're on sale again. Spirits of Xanadu was one of them.
Sunday, July 26, 2020
Wolfenstein: Youngblood
Monday, August 12, 2019
Dishonored: Death of the Outsider
Thanks to Crealgood for gifting me this game!