Showing posts with label thq. Show all posts
Showing posts with label thq. Show all posts

Monday, May 30, 2016

Darksiders

Vigil Games sure did their best to put the least possible effort into the PC port of Darksiders, which is a third person hack and slash game released in 2010. One should probably go into it with a controller ready in hand and just start playing. Well, after changing the resolution. But that is all the customization graphics-wise you are going to get from this title. At least I did not experience any major bugs or stability issues.

Wednesday, February 24, 2016

Warhammer 40,000: Dawn of War II - Retribution

I happened to notice an oddity in Dawn of War II - Chaos Rising's Steam global achievement stats as only 7% of people have the most unlocked one. I wonder if they were added later when Games For Windows Live got ditched because that is a really low percentage. Usually at least 40% of people have the first achievement of any given game on Steam from what I have seen.

Friday, February 12, 2016

Warhammer 40,000: Dawn of War II - Chaos Rising

It has been some time since I last played a Warhammer 40,000 game, and even longer since I played Dawn of War II. Thus I decided to replay the original campaign the standalone expansion Chaos Rising comes with as well. To remind myself how it was and also because you can import your save into CR's campaign and have maybe slightly better equipment at the beginning.

Monday, September 3, 2012

Warhammer 40,000: Space Marine

Warhammer 40,000: Space Marine is a third person shooter/action game from Relic Entertainment. It has a linear and predictable storyline, though that is to be expected from a Wh40k title; no plot twist should surprise you in this game. Just sit back, smash them up, and enjoy the blood splatter and shiny particles spraying everywhere.

Monday, November 7, 2011

Warhammer 40,000: Dawn of War II

Relic Entertainment decided to not make just improvements to the original game but instead they took the Dawn of War series into a new direction. I liked the first game (and all its expansions); it's the only real-time strategy game I'm any good at. The grim and dark setting helps a quite bit as well.

Wednesday, June 16, 2010

Titan Quest: Immortal Throne Finished


Finally, after 3 days, 6 hours, 40 minutes, 28 deaths, and 56347 monsters, I finished Titan Quest: Immortal Throne on legendary difficulty for the first time. My character was a conqueror (defense and warfare professions) using a shield-weapon combination.