Showing posts with label downloadable content. Show all posts
Showing posts with label downloadable content. Show all posts

Sunday, September 24, 2023

Control: AWE & The Foundation

Control Ultimate Edition was on Prime Gaming to claim, about two years ago now. I did just that (for free too with a trial, I think) because I wanted to play the game's downloadable content. I have to say that I was surprised how girthy both of the expansions were -- I had expected them to be maybe two hours at max each but instead they were several. I replayed the main game too -- and couldn't tell if anything was different (other than better performance on a more powerful GPU) -- because I didn't feel like figuring out if the game pass saves would work with the GOG version.

Wednesday, March 22, 2023

Assassin's Creed Valhalla: Post-Release Content Updates

Ubisoft+ subscription was again 1€ for a month and it was time for me to return to Assassin's Creed Valhalla, which had finally gotten the last of its story updates at the end of last year. And there sure was a whole lot of content added in the two years the game was actively supported post launch. In total, Valhalla got three paid expansions and about five free additions that could be considered as separate bigger features. I was finished with the full game at 270 hours played.

Monday, July 15, 2019

Prey: Mooncrash

Metaprogression has become increasingly more common in new games with roguelike elements. I reckon that's because people simply hate permadeath so much. Even with procedurally generated content (which in theory is what makes permadeath to have more value than merely being a punishing difficulty), the thought of losing everything upon death really puts them off. Thus permadeath games that move forward even with botched runs seem to sell better.