Showing posts with label walking simulators. Show all posts
Showing posts with label walking simulators. Show all posts

Sunday, September 22, 2019

Blair Witch

Bloober Team's newest, Blair Witch, came available on the Xbox-PC game pass on day one of the game's release. I thought I might as well quickly play through it and get slightly more value out of my second month of subscription. Having played two of the developer's earlier titles, I wasn't expecting much from it however.

Wednesday, June 19, 2019

ECHO

Danish game developer ULTRA ULTRA closed their doors about a month ago. The sole game they put out before that didn't sell well enough to keep them afloat. After having played it, I am not surprised. Echo (stylized in caps as ECHO) has some impressive visual detail but is ultimately a painfully repetitive and unrewarding gaming experience.

Sunday, May 13, 2018

Tacoma

In Fullbright's second game, you arrive to an abandoned space station called Tacoma to retrieve its AI data. As you make your way through the not-that-large station's different sections, you discover what led to the abandonment from mundane notes and terminals but also from augmented reality recordings. They work a bit like time rewinding in Remember Me or Life Is Strange but the only interactivity is being able to read AR terminals open in the recording.

Tuesday, May 1, 2018

Gone Home

So, uh, here's another one of them walking simulators. It's called Gone Home and has an average playtime of 2 hours, which consists of exploring a house and looking at objects and notes. There's not a whole lot of game to it but that didn't stop Polygon from scoring it 10/10 and choosing it as their game of the year 2013.