Some say 2023 was a great year for games. For me, personally, I'd say it was above average. There was a handful of good (or at least good-seeming) games but nothing obviously superb -- and then few disappointing ones as well.
Sunday, December 31, 2023
Saturday, December 30, 2023
Middle-earth: Shadow of War
Middle-earth: Shadow of War built upon its predecessor Shadow of Mordor in various ways. However, despite all its additions, Shadow of War treads the same waters so much that I feel its main purpose was selling the same game again -- just with added microtransactions. Shadow of War's lootboxes were received so poorly that Monolith Productions/WB Games ended up removing them a year after the game's release while also retuning the epilogue chapter which players had criticized to be an extremely arduous grind when refusing to engage with the game's real money store.
Friday, December 29, 2023
Amnesia: The Bunker
Amnesia: Rebirth wasn't all that well received, as I recall. I had hoped otherwise after SOMA: it's possible that its brilliant writing was largely thanks to Mikael Hedberg who left Frictional Games after the fact. Epic gave away Rebirth at some point and it's still making its way up on my backlog. Frictional's next game, Amnesia: The Bunker appeared on Game Pass soon after its release -- better-received than Rebirth. I had thought to skip past the backlog to play Rebirth first but because the two games are not connected, I decided otherwise.
Tuesday, December 26, 2023
Jusant
Game Pass's 1€ trial returned in a nerfed manner: being only 2 weeks in length. Evidently that's not long enough for me to beat 2 short games and 1 bigger one (in a completionist style). I will have to return to finish the latter, Gotham Knights, some other time.
Friday, December 22, 2023
Dawnshard
Dawnshard is the second "novella" (56k words) in Brandon Sanderson's Stormlight Archive, set between the series' third and fourth volumes. Its protagonist is tradesmaster Rysn Ftori who sets out on an expedition to Akinah, a lost city on an island shrouded in storms.
Monday, December 18, 2023
Pathfinder: Kingmaker
Thursday, November 9, 2023
Exhalation
Tuesday, November 7, 2023
Echopraxia
Monday, October 30, 2023
Roadside Picnic
Roadside Picnic (Пикник на обочине - Piknik na obochine) is a science fiction novel written by brothers Arkady (1925 – 1991) and Boris (1933 – 2012) Strugatsky in 1971. The book has been the source of inspiration for various works and been adapted onto various media over the years. One of its merits in influence is coining the loan word stalker in its specific meaning (which I've gone over in my Metro 2033 post) in the Russian language.
Friday, October 27, 2023
Baldur's Gate II: Enhanced Edition
Sunday, October 15, 2023
The Fractal Prince & The Causal Angel
Hannu Rajaniemi kept his heavy show-don't-tell style until the very end of his Quantum Thief trilogy. Only in the third novel I got a somewhat clear understanding of the factions and the recent history of the setting: how things came to be. The trilogy is certainly a wild ride all the way through. There's no stopping for strange words; you just keep reading and hope things will make sense at some point.
Sunday, September 24, 2023
Control: AWE & The Foundation
Control Ultimate Edition was on Prime Gaming to claim, about two years ago now. I did just that (for free too with a trial, I think) because I wanted to play the game's downloadable content. I have to say that I was surprised how girthy both of the expansions were -- I had expected them to be maybe two hours at max each but instead they were several. I replayed the main game too -- and couldn't tell if anything was different (other than better performance on a more powerful GPU) -- because I didn't feel like figuring out if the game pass saves would work with the GOG version.
Thursday, September 21, 2023
Metro 2034 & 2035
There are many years between the publications of Dmitry Glukhovsky's Metro novels. Metro 2033 was first released in 2002 (online -- printed in 2005), Metro 2034 in 2009, and finally Metro 2035 came out in 2015. With over a decade between the first and last, it's not terribly surprising there was a shift in direction -- especially with the final book -- Glukhovsky finding different things more important.
Sunday, September 3, 2023
Tomb Raider: Underworld
Tomb Raider: Underworld was apparently developed concurrently with Anniversary, which led to the team on Underworld being understaffed. I don't think it shows too much in the game. Gameplay has few quirks but also advancements. And there is a good finale to the game.
Saturday, August 19, 2023
Annihilation
Friday, August 18, 2023
Oathbringer
Like the second novel in The Stormlight Archive, took the third one too an enormously long time for me to get through. It didn't help that, unlike with the previous two, there was no 2-volume print of Oathbringer available: just holding a nearly 1300-page hardcover brick is unpleasant every time. It was mainly the content that made the book a struggle to read though.
Friday, July 14, 2023
Pushing Ice
Alastair Reynolds appears to be a fairly read author here based on the availability of his bibliography in the local libraries. And now looking at how many of his novels have been translated into Finnish -- it's about all of them! I thought that maybe I too should read more of his works (in addition to House of Suns) and picked off another of his standalone novels, Pushing Ice, which I read in English. I realized that Reynolds (being Welsh) writes in British English when a spacesuit's "torch" was used to light the way.
Wednesday, July 12, 2023
The Quantum Thief
Tuesday, July 11, 2023
Tomb Raider: Anniversary
Tomb Raider: Anniversary is a remake of the original, a decade older Tomb Raider (1996). Essentially, Anniversary recreates the original in a newer engine with expanded environments and tells its story in a more comprehensible manner that was also altered to fit the following events of Tomb Raider: Legend. In Anniversary, Lara is hired by a rich businesswoman Jacqueline Natla to find an artifact called Scion of Atlantis.
Monday, July 3, 2023
Tomb Raider: Legend
The classic Tomb Raider games made by Core Design between 1996 and 2003 are too old for me to play now. They look terribly blocky and are no doubt extremely clunky to play: unapproachable for someone who didn't experience them back in the day. But I was interested to play the subsequent Legend trilogy (2006 -- 2008) which was developed the same Crystal Dynamics as most of the newest reboot ones.
Friday, June 30, 2023
Metro 2033
Saturday, June 10, 2023
Redfall
At the end of my Dishonored: Death of the Outsider post 4 years ago, I was speculating the direction Arkane Studios would be going. Arkane Lyon's Deathloop was still an unknown at that time and I was afraid that it would be some easy-to-monetize multiplayer cash grab. While that game turned out to have a player-invasion mechanic, it is still very much a singleplayer title. Deathloop had been in development way before Prey's sales were realized; it probably wasn't pressured by the latter's reception. Instead, I should have been worried about the next title from Arkane Austin. I wonder if Arkane's parent company Zenimax Media had laid down the terms after Prey: the next title would need to make more money -- all the money. Raphaël Colantonio probably said no thanks and peaced out to found Wolfeye Studios (he also worked briefly on Ken Levine's upcoming Judas) and Harvey Smith came from Lyon to take control of Austin's reins.
Thursday, June 1, 2023
Everspace 2
Everspace 2 (or EVERSPACE 2 as it's stylized) was on my list of most anticipated game releases of this year. I loved the first game: space combat is not a genre I usually play nor like but Everspace was a big exception. And so I hoped this second one would be more of that. Many rejoiced when Rockfish Games decided to abandon the roguelike structure of the first game and make this sequel to have more usual, static locations. I wasn't so sure that would be for the better, and as it turned out, it and other design decisions resulted in Everspace 2 being a stretched and tedious, 100-hour treasure hunt for a completionist like me.
Friday, May 19, 2023
Atomic Heart
I wonder what is it with Cyprus in particular that makes it a desirable place for Russian game developers to allegedly start operating from, but both Owlcat Games and Mundfish have opened an office there: to hide their nationality that is currently very unpopular in Europe, and maybe to have an easier time with transferring finances with the sanctions and whatnot. I doubt that either company have actually moved an entire studio's worth of personnel to another country -- I think some sort of "façade office" scenario is more likely.
Saturday, May 6, 2023
Marvel's Guardians of the Galaxy
The second game I played while waiting for Atomic Heart to get patches, was Marvel's Guardians of the Galaxy. Like Crystal Dynamics before, was Eidos-Montréal too tasked by their (now past) overlord Square Enix to make a game set in Marvel's comic book universe. I think the poor reception of Marvel's Avengers earlier hurt this game's initial sales, people being hesitant to jump into a possibly similar mess even if this one is solely a single player game. The general consensus on Guardians is positive but I personally found it a fairly tedious, sometimes even painful, of an experience.
Saturday, April 8, 2023
Shadow Warrior 3
While waiting for Atomic Heart to gets its inevitable first post-release patches before starting it, I played through a couple of other titles on the PC game pass. The first one was Shadow Warrior 3, a first person shooter which was released a year ago. It's the third game in the series ever since it was rebooted in 2013, Flying Wild Hog as the developer. (The original Shadow Warrior was released in 1997.)
Friday, March 31, 2023
Far Cry Primal
Wednesday, March 22, 2023
Assassin's Creed Valhalla: Post-Release Content Updates
Ubisoft+ subscription was again 1€ for a month and it was time for me to return to Assassin's Creed Valhalla, which had finally gotten the last of its story updates at the end of last year. And there sure was a whole lot of content added in the two years the game was actively supported post launch. In total, Valhalla got three paid expansions and about five free additions that could be considered as separate bigger features. I was finished with the full game at 270 hours played.
Wednesday, March 1, 2023
Icewind Dale: Enhanced Edition
I beat the original campaign of Icewind Dale: Enhanced Edition at the end of 2021 already but only earlier this year finally returned to do the expansion, Heart of Winter, as well. I've always done the expansion just before beating the main game but this time I decided to do it differently and import my characters to the expansion after defeating Belhifet. That wasn't as smooth of a process as I wanted, and while I did get it sorted out, something else came up and the playthrough went on a hiatus.