I wonder if it was Bethesda/id who saw Mad Max, thinking its engine would be a good fit for RⒶGE 2 (as it's stylized), and approached Avalanche Studios for a collaboration. Or was it vice versa. The credits have more Avalanche's people than id's so I would guess it was mainly their project.
Monday, December 23, 2019
RAGE 2
by
Tanthie
Label(s):
avalanche studios,
bethesda softworks,
first person shooters,
id software,
rage
Sunday, December 22, 2019
The Outer Worlds
Epic Games released their own digital games store and launcher about a year ago. Epic's approach to competing against Steam's massive market share on PC has been simply to offer a game library -- a reason to stay on the platform. One half of that tactic has been giving away weekly freebies of already released games and the other half -- which has caused considerable ire -- has been paying developers/publishers for timed exclusivity of their new titles. One of those titles has been The Outer Worlds by Obsidian Entertainment.
by
Tanthie
Monday, December 16, 2019
Assassin's Creed Odyssey
Perhaps due to the success of The Witcher 3: Wild Hunt (2015) and desiring a piece of that success too, has Ubisoft introduced more roleplaying elements to their Assassin's Creed franchise. Perk trees, equipment, and combat was made more complex than before, and dialogue choices and story branching were added. Assassin's Creed Origins (2016) had some already, I believe, but it was Assassin's Creed Odyssey (2018) that took it even further. What really got me interested in the series again however, was seeing Odyssey's The Fate of Atlantis DLC. It appeared Ubisoft Quebec had gone full fantasy action RPG with the game.
by
Tanthie
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