Sometimes I get that funny feeling when I am in a danger of falling from a high location -- in a game. Mirror's Edge is all about traversing from a rooftop to another but the funny feeling gets old really fast. Probably because you will fall constantly, and it does not cost you much; you just begin again from the last checkpoint.
Sunday, October 30, 2011
Wednesday, October 26, 2011
Mass Effect
It is so very convenient how all the races of the galaxy happen to speak English. The Canadian RPG makers, the people of BioWare, probably thought so too when making their elevator simulator, which some may know as Mass Effect.
by
Tanthie
Label(s):
bioware,
demiurge,
ea,
mass effect,
roleplaying games,
third person shooters,
unreal engine 3
Friday, October 14, 2011
IRC Noobs
QuakeNet, currently the world's largest Internet Relay Chat network, is often visited (plagued) by people new to IRC. This is probably because QNet provides a browser-based webchat client and sites often link the client right into their irc channel.
Thursday, October 13, 2011
Jade Empire
Jade Empire, a BioWare game set in a world inspired by mythical China, begins at the edge of a realm in a small village called Two Rivers -- just like The Eye of the World, the first book in The Wheel of Time series. The name of the village is hardly very original and thus just a coincidence but it amused me nonetheless.
Tuesday, October 4, 2011
The Temple of Elemental Evil
After releasing Arcanum: Of Steamworks and Magick Obscura, Troika Games set two teams to develop games simultaneously. One of the their projects was Vampire: The Masquerade -- Bloodlines, which was released in 2004, and after which Troika Games closed their doors in early 2005. The other game was The Temple of Elemental Evil (released 2003). Like Bloodlines, ToEE is an RPG and -- sadly enough -- similarly riddled with bugs.
by
Tanthie
Label(s):
atari,
dungeons and dragons,
isometric roleplaying games,
troika games
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