Wednesday, June 19, 2024

Kingdoms of Amalur: Re-Reckoning

THQ Nordic had at some point acquired the rights to the third person action roleplaying game Kingdoms of Amalur: Reckoning from EA and commissioned Kaiko to remaster it. (Kaiko had previously put together the Darksiders Warmastered Edition.) The remaster, Kingdoms of Amalur: Re-Reckoning, was released in 2020 and came with all its old downloadable content, which include two expansions I had never bought nor played. Kaiko also set out to develop a whole new expansion for the game: Fatesworn, which came out in 2021.

Tuesday, June 18, 2024

Chasm City

People further than me into Alastair Reynolds's Revelation Space series say Chasm City is readable at any point: it's a standalone prequel that deepens the setting without being integral to the overarching plot. I was going to adhere to that advice and ignore the novel until later but then the back cover of Redemption Ark's Finnish translation advertised it as the "third book in the series". I thought I might as well read Chasm City first and then continue with Ark.

Sunday, June 16, 2024

Hellpoint

I was certain Hellpoint was from a Russian studio. I guess its aesthetic brought to mind eurojank from Eastern Europe. To my surprise, Cradle Games, the developer of this third person soulslike action roleplaying game, is instead based in Québec, Canada. GOG gave away the game for free at some point but I also bought its Blue Sun DLC because I like my games whole.

Friday, June 14, 2024

Maid of Sker

I really should stop buying/playing these lower budget horror walking simulators. I guess I'm hoping to find another Soma-like gem somewhere: small chance of that ever happening. At least I didn't spend money on Maid of Sker specifically as it was on the same Humble Choice I bought for Deathloop.

Monday, June 10, 2024

Deathloop

Deathloop (stylized with quotations and in caps as "DEATHLOOP") garnered a lot of confusion on its way to release. Somehow the game's premise appeared to be hard to grasp -- at least for some vocal percentage. Every new trailer or news article about the game had more than one person asking what it actually was. The reveal of the player invasion mechanic only added to the confusion -- it was as if people had never heard of such a thing in FromSoftware's games for instance.