Crysis certainly was bit of a change from the lengthy RPGs I have been playing lately – little story and much action. Or at least as much action as you can fit in 10+ hours.
Friday, May 31, 2013
Like Knights of the Republic 2 previously, was Neverwinter Nights 2 as well put into the hands of Obsidian Entertainment when BioWare started focusing on their very own stuff. The Aurora Engine did not quite satisfy the guys at Obsidian, though, and thus, with a whole lot of improvements, Aurora became Electron.
The second book of the saga bears the name of the series, as well as the MMORPG it's promoting. And of course the city the game is named after. The primordial attack in the first book left the whole Neverwinter in ruins, though, so I guess they're building a new city in there now.
I get the feeling BioWare was given feedback to make the second expansion to Neverwinter Nights give a more Baldur's Gate 2 -like experience. A talking sword, ability to travel between places via a pocket plane, increased party size, and NPC romances (among other things) certainly hint to this.