Friday, May 31, 2013


Crysis certainly was bit of a change from the lengthy RPGs I have been playing lately – little story and much action. Or at least as much action as you can fit in 10+ hours.

Neverwinter Nights 2

Like Knights of the Republic 2 previously, was Neverwinter Nights 2 as well put into the hands of Obsidian Entertainment when BioWare started focusing on their very own stuff. The Aurora Engine did not quite satisfy the guys at Obsidian, though, and thus, with a whole lot of improvements, Aurora became Electron.


The second book of the saga bears the name of the series, as well as the MMORPG it's promoting. And of course the city the game is named after. The primordial attack in the first book left the whole Neverwinter in ruins, though, so I guess they're building a new city in there now.

Mass Effect: The Choices and Some Other Stuff

A few things I still wanted to say about the Mass Effect series...

Mass Effect 2 Plays Like a Potato

Mass Effect 2 plays like a potato when compared to the final piece of the trilogy. Mass Effect, too, though gameplay wise the second and third game are much closer to each other than the first one is to either of them.

Dos Equis

After mastering Deus Ex: Human Revolution over three playthroughs, I felt I needed to go back and replay the first two games on the hardest difficulty since I had only played them on Normal previously.

Neverwinter Nights: Hordes of the Underdark

I get the feeling BioWare was given feedback to make the second expansion to Neverwinter Nights give a more Baldur's Gate 2 -like experience. A talking sword, ability to travel between places via a pocket plane, increased party size, and NPC romances (among other things) certainly hint to this.